Animated Custom Textures

Discussion in 'PropHunt' started by Shinkz, 13 Mar 2010.

  1. Animated Custom Textures

    I'm in need of some help. I'm trying to make an custom animated texture but I can't seem to get it to work.

    I've opened my animation, I've saved all the frames of the animation into a png set of 60+ frames then compiled it together with VTFEdit. It plays fine in VTFEdit so I've saved it to my materials folder and that's where the problems start. It's listed as a material but if I try to texture anywhere with it... it gives me a white space and nothing else. I thought it show up if I compile but it still doesn't show:

    [​IMG]

    Help would be appreciated~
     
    Last edited by a moderator: 28 Dec 2016
  2. gRiMrEaPeRsco Thunder ... wait for it ... Penis

    Have you done a barrel roll?
     
  3. I have. I can't imagine why it didn't work though.
     
  4. gRiMrEaPeRsco Thunder ... wait for it ... Penis

    ohh damn i was sure that would work, sorry man dont know what else to do
     
  5. Cookies4you Crippling Pickling Prickling Disorder

    barrel roll barrel roll do a barrel barrel roll do a barrel barrel roll do a barrel roll

    ~Lyrics

    have you tried adjusting the frames? and show the whole properties box. i have SOME experience in skinning for models from Warcraft
     
  6. Post the .vmt
     
  7. Code:
    "LightmappedGeneric"
    {
        "$basetexture" "Documents and Settings/Jay/Desktop/PandaNeko/pandaneko"
    }
    
    Wrong folder.
     
  8. Change it to C:\Program Files\Steam\steamapps\xshinko\team fortress 2\tf\materials ?
     
  9. No, change it to any path information after the materials folder, followed by the name of the file minus .vtf.

    For example, in a spray:

    Code:
    "LightmappedGeneric"
    {
        "$basetexture" "vgui\logos\myspray"
    }
    
     
  10. Blargle.

    Okay I think that works. I would say for definite but hammer decided to crash.
     
  11. Nope.
    The texture is there but it's not animated :/
    It's progress anyway lol
     
  12. Spykodemon Disabled account

    Did you put the animation frames flag in the vtf?
     
  13. pascal mapper

    the vtf is in vedit playing but only the anmi in (game) is not playing but how to tell the game that it an anmi tex is?! and so mayby i wuld make an other tex for my maps
     
  14. Spykodemon Disabled account

    what?
     
  15. Longbow Victorique <3

    [english]The VTF in VTFEdit is playing but the animation in game isn't playing. How do I tell the game that it's an animated texture?! And I might make other textures for my maps.[/english]
     
  16. Gaw discord is my friend now

    You sir.. you are amazing beyond comprehension..
     
  17. How the hell can you translate that? it's in pure jibberish.
     
  18. imFree (╯°□°)╯︵ ┻━┻

    Now you can write ''Free sucks cock'' on the walls.. Yesh?
     

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