Hide n Seek server CSS [+ TF2 PropHunt discussion]

Discussion in 'General Chat' started by Bulletproof, 21 Jul 2009.

  1. Spykodemon Disabled account

    Re: Hide n Seek server CSS [+ TF2 PropHunt discussion]

    PYRO was funnier though :(


    Also the only time you should give something up is if it has a really bad concept and/or shitton of bugs or needed workarounds.


    This mod makes me play TF2 again.
     
  2. shadiku nyoro~n

    Re: Hide n Seek server CSS [+ TF2 PropHunt discussion]

    -snip-
     
  3. Robbiebob Non Verba, Sed Acta

    Re: Hide n Seek server CSS [+ TF2 PropHunt discussion]

    Maybe add arena_dust2 from fpsb, it looks like a really nice map
     
  4. Spykodemon Disabled account

    Re: Hide n Seek server CSS [+ TF2 PropHunt discussion]

    i
     
  5. Re: Hide n Seek server CSS [+ TF2 PropHunt discussion]

    As long as it's better than arena_dust then sure :)
     
  6. Bulletproof Last one alive, Lock the door.

    Re: Hide n Seek server CSS [+ TF2 PropHunt discussion]

    This has come on alot since i last saw it, as i was away for the week-end! I just know this is going to be so popular because no other server has this on TF2, right?
     
  7. shadiku nyoro~n

    Re: Hide n Seek server CSS [+ TF2 PropHunt discussion]

    -snip-
     
  8. Re: Hide n Seek server CSS [+ TF2 PropHunt discussion]

    No one has ever managed to change a player's model in TF2.

    It's "impossible", according even to some of the creators of SM :D
     
  9. Orion Dismantler of the sun

    Re: Hide n Seek server CSS [+ TF2 PropHunt discussion]

    Darki amazing work good fun and laughs with a bunch of friends, keep working on it dude.
     
  10. Re: Hide n Seek server CSS [+ TF2 PropHunt discussion]

    I'm planning on adding persistent stats (like HLstatsX, but NOT even remotely affiliated with HLstatsX), which will be a pretty much copy+paste job from Anime Beach Dodgeball :P

    Scoring will be something along the lines of:

    - +1 for a kill or 30 seconds survival for BLU and RED respectively
    - -1 for death on either team
    - +2 for a win
    - -3 for a loss (possibly less)
     
  11. Knud Phat beats only

    Re: Hide n Seek server CSS [+ TF2 PropHunt discussion]

    About the TF2 hide n seek: When playing the map "cp_egypt" try to make sure, you will get only props that can be found on that map.. I mean.. I was a tree trump twice.. well, Egypt only has exotic plants and trees, not trumps :P See easier to spot/find ;)
    (Just a tip)

    I did like the game mode, but, when playing blu (pyro) 5 times in a row, its gets boring fast.
     
  12. Bulletproof Last one alive, Lock the door.

    Re: Hide n Seek server CSS [+ TF2 PropHunt discussion]

    It's great!! lol its good just few things missing in it like when your a pyro and you hit a RED (prop) you should gain alittle hp for each hit, like css
     
  13. Re: Hide n Seek server CSS [+ TF2 PropHunt discussion]

    Yeah I'll try to add that :)
     
  14. Reag My name is an anagram for a reason

    Re: Hide n Seek server CSS

    Waste of talent...

    Also, I'm not sure how someone did this, but there was once a way by using dukehacks a guy replaced the server playermodels with watermelons, highly unpractical and the server died alot but I have seen it.
     
  15. Re: Hide n Seek server CSS [+ TF2 PropHunt discussion]

    Yeah it's not that hard to do it the way I do, but for animations or decent performance it gets a bit more complicated :P

    The basic idea is attaching a prop_dynamic to the player and hiding the player
     
  16. Reag My name is an anagram for a reason

    Re: Hide n Seek server CSS [+ TF2 PropHunt discussion]

    Thats one way of doing it then. :dance:
     
  17. Bulletproof Last one alive, Lock the door.

    Re: Hide n Seek server CSS [+ TF2 PropHunt discussion]

    This is off-topic but @ Reag how did u get that steam community signature saying your play time?
     
  18. shadiku nyoro~n

    Re: Hide n Seek server CSS [+ TF2 PropHunt discussion]

    -snip-
     
  19. Longbow Victorique <3

    Re: Hide n Seek server CSS [+ TF2 PropHunt discussion]

    Thanks Shad :P

    I might go check out the new stats system sometime today ;)
     
  20. Obaruler German Rager/Spamer

    Re: Hide n Seek server CSS [+ TF2 PropHunt discussion]

    Btw: I just reckognized that server 5 is not being displayed correctly on the stats page anymore, no matter how many guys are on the server, its frozen at a total ammount of 1 (invisible, there is no name) player. B ut if you look in the side bar here in the forum on the left it seems to work .... wtf ? xD
     

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