Discussion in 'Team Fortress 2' started by loll, 7 Jan 2013.
Soldier has rocket jump
FUCK IGNORE THIS
despite moving the stairs close enough that by pressing space and w you can get in.
but no-brainer f2ps will probably keep jumping.
GRU, escape plan
Explanation: Lightmap scale is the ratio of hammer units(HUs) in one luxel unit (LU)
the basic ratio is 16HU/1LU
in these pics in hammer the ratio is 1HU/1LU
The lower the ratio is, the sharper the lights and shadows are.
Every class can make it back into spawn currently, just annoying to do sometimes.
It's really hard as a heavy
I didn't even realise you could could get back into spawn unless you were scout. I would appreciate some stairs.
Sim just volunteered to record himself jumping ten times into spawn without failing as a Heavy.
Sure, once I finish my work for today. I WILL SHOW YOU ALL.
Other than the previously mentioned tunnels, how about changing the central spawning med pack to scale with players. Often times you have many players waiting for it to spawn when the server is busy (always)!!! However too regular a spawn will ruin balance when the server is quiet, rare it may be.
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I assume you can code server plugins. If yes, please make one which controls a one-variable entity to change the variable according to the number of players on the server thank you.
Explanation(wall of text):
TL;DR no unless you wanna do it
EDIT: On a second read, you meant the time interval between spawns. No, not even with a plugin lol.
This is easy
DIY then, jsut ask for vmf
No idea how to code it. I will look for some examples. They may exist already.
Sniping with Rockets
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