[L4D Blog] Left 4 Dead 2 - Update

Discussion in 'Left 4 Dead' started by L4D News, 8 Dec 2020.

  1. L4D News Master of lates

    An update has been released for Left 4 Dead 2. Script: - Global: "LocalTime" Fills out a table with the local time - Player: "IsSuppressingFallingDamage" returns true if falling damage is currently suppressed for the player - Run optional script "response_testbed_addon.nut" for all active addons - Don't report addon file collisions for "sound.cache" Other: - Fixed talker typos - Minor fixes to RocketDude and Taaaank! Mutations - Enabled game stats reporting for DLC content - Removed a legacy vpk loading path that allowed malformed vpks to crash the game.

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