ph_badwater

Discussion in 'PropHunt' started by pascal, 10 Mar 2010.

  1. pascal mapper

    ph_badwater

    i have use pl_badwater for now and i have make it in to an ph map
    i have tweak some things and add little bit of stuff and mayby 2/4 good hiding places but only you must find out and the rooms are bit darker and the pyros can fly the whole map round i hope you all like this idea

    -photo`s not yet

    cfg-is done
    reducethe file size from (ca) 42 MB to 6 MB (maybe i turn HDR off)

    http://dl.dropbox.com/u/4359134/ph_badwater.bsp
    http://dl.dropbox.com/u/4359134/ph_badwater.cfg

    PS only the area-portals don't work(good)

    Pascal/fatboy not slim -_-
     
  2. gRiMrEaPeRsco Thunder ... wait for it ... Penis

    isn't badwater really big?
     
  3. Just add bigger props! : o
     
  4. Geit Coding wizard!

    Hint : Valve maps are way too big for Prophunt.
     
  5. pascal mapper

    i can add playerclips and mayby more! i do reduse the size then
     
  6. pascal mapper

    map is done!
     

Users Viewing Thread (Users: 0, Guests: 0)

Users found this page by searching for:

  1. gamingmasters.co.uk tf2 prophunt map cfg