ph_range_a1 (only the ph is not yet there sorry!) i have make an prop hunt map its my first map and mayby must it have more props but i cant finde more props for this style as it must i do more props whit no of this style but i have al ready seen 2 bugs i hope you all like it added i`v add an destroyed house mayby come more (http://s989.photobucket.com/albums/af12/PascalPothof/hammer/) and more tree`s rocks more treeys and an fence bugs an disp..= fixed light (to bride) LDR(no more HDR) B1 http://dl.dropbox.com/u/4359134/ph_range_B1.bsp the cfg http://dl.dropbox.com/u/4359134/range.cfg whit sh#@t props and more i`v del the smal wans
Well i dont have any say in this but , i think that new ph maps should allways be welcomed.. Mind you one thing : Make the stairs wider..
thanks all you to i hope you like it maybe needs more foilter(little trees) props and i do no skybox! and maybay i delete the cube mapping
does that mean flying boxes? YAY! HOORRAAY FOR FLYING BOXES! still, i like the map. how about increasing the map objects a bit? that or shinkz can just edit the map for prop hunt. FIX CANYON ALREADY! you can remove the stacks of wood piles in the basements, you only need one. you can also remove some barrels. this message is to shinkz.
VPhysics stops you running through things and makes them solid, usually. I've already fixed Canyon. I was in the process of getting it compiled, tested and uploaded but my system is down for the moment.
it depends. if your map lacks many hiding places, being an open area, turn off shadows. if your map is hidable, turn on shadows. also, shadows look better, but reduce your frame rate by a little. i say turn them on
new map is here A2 i`m so sorry to have no cfg lol on this map so it was an arena http://dl.dropbox.com/u/4359134/range.cfg i`m an beginner so don't blame my!!
THANKS i wil make now an sort of an pol for the sky (LOL) http://developer.valvesoftware.com/wiki/Team_Fortress_2_Sky_List plz see this whitch sky must i tuse from?
oki thanks i wait for more people i have delet the most smal props and add some of (not styled) props in the cfg so i hope you upload it to the server http://dl.dropbox.com/u/4359134/range.cfg
i do now compile my map B1 its the same as A3 but now an big wall in the midle whit 2 stears and add some hiding spots you must go to and see for your self there are 4 more hiding spots and add some playerclips its now 5 oure bizzy! (on full mode /vrad -maxdispsamplesize 1024 -extrasky 10 -bounce 200 -threads 14 /vvis -low -threads 16 / vbsp -threads 5) i have decided to compile it to fast here is my Beta 1 http://dl.dropbox.com/u/4359134/ph_range_B1.bsp and i have seen that the props winn all the rounds so i add more (F) props to my cfg http://dl.dropbox.com/u/4359134/range.cfg i hope its still an good map add 5 hiding spots but where you must vind out!!