[TF2 Blog] Team Fortress 2 Update Released

Discussion in 'Team Fortress 2' started by TF2 News, 21 Oct 2022.

  1. TF2 News Probably several years late

    An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include:
    • Fixed the Grim Tweeter hiding the hat/headphones
    • Updated cp_spookeyridge to fix missing tool brushes
    • Updated pd_farmageddon
      • Lighting changes
      • Minor detail changes
      • Reworked scarecrow logic to make use of the setmodel and ondeath commands
      • Set scarecrow health to 500
      • Updated menu text
    • Updated ctf_crasher
      • Fixed an edge case where a Giant's attributes weren't always granted properly
      • Fixed an edge case where if a Giant died before their door opened it would open and not receive the close input
      • Fixed an instance where a player could become trapped inside the opposing team's door
    • Updated plr_hacksaw_event
      • Fixed broken area portals
      • Fixed skybox issue
      • Fixed HHH not animating

    Continue reading...

Users Viewing Thread (Users: 0, Guests: 0)