[TF2 Blog] Team Fortress 2 Update Released

Discussion in 'Team Fortress 2' started by TF2 News, 7 Dec 2022.

  1. TF2 News Probably several years late

    An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include:
    • Updated the Festive Rack to fix missing paintable attribute
    • Updated Musical Maelstrom, Verdant Virtuoso, and Silver Serenade effects to fix max particle count
    • Updated pl_rumford_event to fix missing materials/models
    • Updated cp_frostwatch
      • Fixed being able to build on one of the roofs in stage 2
      • Fixed a door going through the floor in stage 3
    • Updated cp_gravelpit_snowy
      • Improved clipping
      • Fixed various perch spots
      • Decreased fog intensity
      • Removed unused particle system entities
      • Fixed a few floating trees
      • Adjusted vertical positions of snowman bombs
      • Adjusted lighting on metal sheets in blue spawn
      • Fireplaces will now light arrows
      • Added more func_dustmotes
      • Fixed some visible z-fighting
      • Minor detailing additions and adjustments
    • VScript support changes
      • Fixed lag compensation when friendly fire is enabled
      • Added better support for meshing player upgrades
        • Added GrantOrRemoveAllUpgrades method
        • Exposed currency UI when upgrades are enabled
        • Exposed upgrade history on the player when playing without a population manager

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