[TF2 Blog] Team Fortress 2 Update Released

Discussion in 'Team Fortress 2' started by TF2 News, 12 Jul 2023.

  1. TF2 News Probably several years late

    An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include:

    Summer 2023!
    • Featuring 14 new community maps: Sharkbay, Rotunda, Phoenix, Cashworks, Venice, Reckoner, Sulfur, Hardwood, Pelican Peak, Selbyen, VSH Tiny Rock, VSH Distillery, VSH Skirmish, and VSH Nucleus
    • Added the Summer 2023 Cosmetic Case
      • Contains 25 new community-contributed items
    • Added 6 new community-contributed taunts to the Mann Co. Store
      • Taunt: Killer Joke
      • Taunt: Star-Spangled Strategy
      • Taunt: The Head Doctor
      • Taunt: Tuefort Tango
      • Taunt: The Road Rager
      • Taunt: The Killer Signature
    • Added 20 new community-created Unusual effects
      • 12 new effects for Unusual hats
      • 8 new effects for Unusual taunts
    • All cosmetic and taunt cases will grant Summer 2023 Unusual effects instead of their normal Unusual effects during the Summer event. This does not include crates.
    • The Summer event runs through September 15th, 2023
    • General
      • Security and stability improvements
      • Fixed the Mann vs. Machine upgrade panel closing after receiving a matchmaking party invite
      • Fixed an exploit related to the ConTracker and being able to move/shoot while it's deployed
      • Fixed the Strange Count Transfer Tool not being able to transfer stats for Sandvich items
      • Fixed the Engineer not being able to move for a short period of time after doing The High Five taunt
      • Fixed missing No Headphones style for the Universal Translator
      • Fixed Engineer teleporter audio that was referencing the dispenser by mistake in Spanish
      • Fixed incorrect alpha channels for the Smissmas 2021/2022 Cosmetic Case models
      • Fixed the Winter 2019 War Paint Case not being shown in the Mann Co. Store
      • Updated/Added some tournament medals
      • Updated pl_enclosure_final to fix localization issues
      • Updated cp_gravelpit_snowy
        • Boosted volume of snowman explosions
        • Added occluders to C to improve performance
        • Improved clipping
      • Updated cp_steel
        • Prop collision cleanup and improved player clipping
        • Explosive splash bug collisions on stairs, props, etc., around the map
        • Spawn point issues (collision, prop blocking, clipping, etc.)
        • Fix Pyro door exploit on A
        • Fix choke and spam issues into Blu & Red spawns
        • Fix Pixel walk collision issues
        • Fixing ceiling clipping and stuck spots including exploits
        • Clean up geometry in spawns, the spawn locations and their exits
        • Fix roof readability issues, with sticky and rocket jumping
        • Fix rare double death bug when falling into pit
        • Fix Cliff stuck spots and ledges in E pit
        • Removed head glitch tele spawn on A-B connector
        • Fix rare overtime cap bug
        • Fix Red team getting stuck in spawn door to A
      • Updated cp_mossrock
        • Fixed numerous perch points
        • Fixed players being able to get under Blu spawn
        • Fixed a location where a teleporter could be build out of the map
        • Fixed collision on rock near final point so it is more accurate to the visuals
        • Fixed lots of small visual bugs
        • Fixed some small exploits
        • Improved optimisation

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