TF2 turning into a MMO?!

Discussion in 'Team Fortress 2' started by Snowdog, 21 Apr 2009.

  1. TF2 turning into a MMO?!

    http://kotaku.com/5220736/team-fortress-2-patch-hints-at-new-headgear-huge-gameplay-changes

    :'<

    meanwhile at valve:
     

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  2. Re: TF2 turning into a MMO?!

    Lol! :lol:


    Bah - I'm sure they've changed lots of stuff and I don't like it :'< They should finish upgrading the rest of the characters before introducing new game play tactics :/
     
  3. Robbiebob Non Verba, Sed Acta

    Re: TF2 turning into a MMO?!

    +1

    First the remaining classes updates, than major changes...
     
  4. shadiku nyoro~n

    Re: TF2 turning into a MMO?!

    -snip-
     
  5. Knud Phat beats only

    Re: TF2 turning into a MMO?!

    Well, if they introduce party heads (like you see sometimes on free weekends), I'm +1 for that :D
     
  6. Re: TF2 turning into a MMO?!

    how come you guys arent making a bigger deal out of this?


    Theyre introducing randomly droppable weapons from kills! its like a fps-rpg!

    make a bigger fuzz dammit!


    EDIT: sry kj, im just upset about this :'<, removed the caps just for u
     
  7. Re: TF2 turning into a MMO?!

    Dont flame before we see it in action..
     
  8. Re: TF2 turning into a MMO?!

    The only thing I already know I won't like is if every class gets grenades. That kind of broke it for me in TFC, and I suspect it will be worse in TF2. Only the Demoman should be able to spam nades.
     
  9. Re: TF2 turning into a MMO?!

    nades would ruin tf2, yes. It makes the game very inbalanced, nades are way to random, every match-map would turn into a mini-dustbowl
     
  10. Re: TF2 turning into a MMO?!

    Oh God; imagine the scout with a grenade... It would become epically powerful and stupid... Especially if it was buffed up by a medic to max health... *sigh* :/
     
  11. Spykodemon Disabled account

    Re: TF2 turning into a MMO?!

    Well the only classes that would have grenades are soldier and pyro.
     
  12. Re: TF2 turning into a MMO?!

    Although. if they dont do it like in TFC where u could fire ur weapon and fling a granade, it could work.

    What i mean is, having another weapon slot, and u have to change to that weapon before u can throw the nade.

    Cuz the thing in tfc that made it imbalanced was when a heavy just kept shooting like crazy AND flinging thousands of granades. shit was crazy
     
  13. Re: TF2 turning into a MMO?!

    the demo must get a nice cotton "fluffy" beanie :mrgreen:

    lawl. i can imagine
     
  14. Re: TF2 turning into a MMO?!

    did someone say random crit nades? =)

    RPGs <3 but this would ruin TF2, however would solve the problem of releasing more weapon updates if random features were added on drops... *hopes for a 100% crit from front// stun // turn into a penguin weapon =)*
    isn't Battlefield Heroes a FPS//RPG mix?

    lol a beanie =P or a huge afro
    Spy : smiley masks
    Soldier : not really headgear... but a cloak so when he Rjs hes the Rooooocket Maaaaaan
    Heavy : some sort of american football helmet
    Medic : BEEER HAAAAT
    Scout : ... hoody?
     
  15. The Xtractor Certified Weeaboo

    Re: TF2 turning into a MMO?!

    i like rpgs but i like tf2 how it is now, and fps rpg, its way too much change for the tf2 ppl.
     
  16. Vacoy some sort of fucking fish

    Re: TF2 turning into a MMO?!

    I dont think they will change it into a fps rpg. that would make it a complete other game. they cant do that, and I'm sure they won't.
     

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