The Legends of Arkanoid Steam Beta 3

Discussion in 'General Chat' started by Yuuki, 6 Jan 2010.

  1. The Legends of Arkanoid Steam Beta 3

    Darkie, don't get mad at me for putting this announcement even here. :3

    Okay, here we go. Beta 3 is now available, you can go update it now! (I suggest you to redownload...) Still need a beta key? IM bagno@jabber.jp via Jabber! Don't forget to post bugs at http://bugs.lime-entertainment.pl!

    So what's new? Many things...

    * Added Xtreme Ending.
    * Added 17 out of 50 achievements.
    * Modified LPK screen.
    * Updated LDT format to version 2, your levels will be automatically converted to LDT2..
    * Re-coded locale.
    * Added new PowerUps (for example: Sputnik, Flashlight...).
    * Added "Image -> Level" conversion tool to editor, that lets you convert images into levels.
    * Now bricks support alpha.
    * Tons of bug fixes.

    Btw. It's also DRM'd now.
     
  2. [​IMG]

    libjap, lol
     
  3. Reag My name is an anagram for a reason

    The plot thickens.
     
  4. False alarm.
    Also, so you are member one of these people using av software?

    btw. libjapsf *
     
  5. Reag My name is an anagram for a reason

    I kno rite.
    Also kaspersky likes to say hi with the same reason.
    Except I can tell it to ignore the fucker unlike BitDefender.
     
  6. Spykodemon Disabled account

    Is this the game made in Game Maker?
     
  7. Yeah. Shows off this engine's possibilities. It's fully scripted though.
    Here's a small part of LDT reading code:
    Code:
    /*
    ldt_read(path,only_check,edit,pass);
    (...)
    /*
    (...)
                    if !argument1 then {
                        len = 3;
                        t_ob = real(string_copy(v,1,len));
                        v = string_delete(v,1,len);
                        len = 3;
                        t_x = real(string_copy(v,1,len));
                        v = string_delete(v,1,len);
                        len = 3;
                        t_y = real(string_copy(v,1,len));
                        v = string_delete(v,1,len);
                        len = 1;
                        t_ang = real(string_copy(v,1,len));
                        v = string_delete(v,1,len);
                        len = 3;
                        t_col1 = real(string_copy(v,1,len));
                        v = string_delete(v,1,len);
                        len = 3;
                        t_col2 = real(string_copy(v,1,len));
                        v = string_delete(v,1,len);
                        len = 3;
                        t_col3 = real(string_copy(v,1,len));
                        v = string_delete(v,1,len);
                        len = 1;
                        t_vis = real(string_copy(v,1,len));
                        v = string_delete(v,1,len);
                        len = 3;
                        t_alpha = real(string_copy(v,1,len));
                        v = string_delete(v,1,len);
                        
                        brick = instance_create(t_x,t_y,t_ob);
                        brick.image_angle = t_ang*45;
                        brick.image_blend = make_color_rgb(t_col1,t_col2,t_col3);
                        brick.image_alpha = t_alpha/255;
                        brick.visible = t_vis;
                    }
                    line = string_delete(line,1,string_length(explode(line,chr(30),1))+1);
                }
            }
        } else {
            if argument1 then {
                file_text_close(fid);
                execute_string("return ldt_convert"+line+"('"+argument0+"');");
            }
        }
    } else {
        if argument1 then {
            file_text_close(fid);
            return ldt_err_BadHeader;
        }
    }
    
    file_text_close(fid);
    
    return ldt_noerr;
    Notice that everything else is done using Object Pascal and C++.
    You can try your luck in decompiling it. You won't succeed. It's Game Maker 8, and yet it's DRM'd.
     
  8. That's some awesome code right there
     
  9. Yeah go ahead and do more to LDT using only 2 types...
     
  10. Obaruler German Rager/Spamer

    I prefer Avira, it leiks to block my Creative Driver! :D
     

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