The way ratings on posts are stored has been changed quite significantly (to improve performance), please keep an eye out for any strange behaviour
Facebook and Steam integration has been fixed on the Members page As 99% of facebook tokens on peoples accounts have expired, most of you need to re-add your facebook account here: https://www.gamingmasters.org/account/external-accounts
Added an auto universe reset every 24 hours to the starbound server, as the priority at this time is getting a high uptime figure on starbound-servers.net in preparation for the winter update rather than providing a good player experience on the current version
I think 24 hours may be a little too frequent. I'd expect most randomers to play a few days on the server, generally through the weekend. They'd go to another server if they made a nice base on a distant planet only to find it gone the next day. It should be set at like 5 days imo.
It's either this or remove auto restarts and have the server consume all ram until it crashes With like 20 players, each day can add a minute to the startup time, which adds up to a lot of downtime with restarts every 2 hours Monthly average is currently at 93% due to this, rank is double what it should be as a result
More starbound updates in preparation for winter update: - Added intelligent auto restarting (it is possible for it to get stuck in a state where the server appears online to 99% of queries but the game client can't actually connect to it) - Updated all outputs of player list/counts (here and the homepage) to use much more reliable data - no more strange inconsistencies
Can I suggest moving the "Show ignored content" button to the top of the page as well as the bottom. I find that when I'm reading through long threads I have no idea what's going on because I forget about the ignored content then have to scroll down to the bottom and back up to the top to unignore stuff. Only small but I think anyone else who uses the ignore list would appreciate it. Yes I use the ignore list fucking suck it up cunts.
Fixed realtime scheduling being broken for 2+ weeks from a kernel update (explains lag in TTT etc.) Added protection against SteamCMD getting stuck at 100% CPU (and preventing several TF2 servers from starting), a regular occurrence these days
Currently testing TaigaChat Pro 1.4.0 here - please report any issues, especially with layout or incorrect ordering of messages Added live message edits (other users will now see edits without having to refresh) Added live message deletions (deleted messages will now disappear for other users without them having to refresh) - this also applies to the /prune command Improved performance of client-side message rendering (less stutters as messages appear), particularly when speed mode is enabled. Added option (default off) to display the number of users in chat in a bubble above the navtab. Fixed MOTD changes not being applied until a message was posted or the page was refreshed Improved responsiveness of all shoutbox views Improved layout of message input and toolbar (input box now fills all width and spacing between it and the toolbar is constant at all non-mobile window sizes) Improved support for non-standard sidebar widths Added support for 12 hour clock time display (only if selected in the default language) with speed mode enabled and absolute time selected Archive thread now displays usernames using the [USER] bbcode tag rather than a direct link to their profile, enabling the use of the member card. Fixed unreliable ‘members in chat’ updating with speed mode disabled Fixed certain scenario where widgets titles would link to the homepage rather than the full shoutbox page Refactored, cleaned and namespaced all Javascript code Fixed ‘bbcode toolbar’ option
Er, you've probably already noticed this, but just in case you haven't. For me the D-Sock chat isn't coming up for me on the slothbox. Space where it should be is still there, but the text doesn't show up this side.
Hopefully fixed now. It would only have occurred if a tab is left in the background for a long enough time that the entire shoutbox is cycled with new messages
Nvm I'm a spastic, it was actually specific to DSock (or at least a combination of the two) Should be fixed now
Finally got around to merging our custom changes into the latest version of the addon powering the Streams tab All service embed codes have been changed to support https. Added checks in the TwitchTV service that works around their broken API. This will prevent the constant error spam Twitch has been producing in your admin control panel. JSONp values of stream viewers will now conform to locale settings. Added JSONp support for CyberGameTV and HitboxTV. Put in more efforts to fix Ustream support (as I've said many times, their API is very immature and problematic). Because of these constant changes; you may once again have to remove all ustream channels from your approved channels list and re-submit them. Added VERY BASIC YouTube support. There is no scrape support however, since YouTube's API does not have a method to differentiate live streams from recorded video. Their documentation SAYS it does; but the function hasn't worked in years. Share this page objects have been added across the addon. Fixed some minor compatibility issues with Taigachat support. Hitbox.TV support has been added! JSONp is not yet supported. Livestream now supports channel scraping for the live stream list. Ustream now supports channel scraping... no thumbnails. Unfortunately, xisting Ustream channels must be deleted and then re-added. The Tiled/Detailed view option is no longer handled as a passed variable. It is instead handled using a browser cookie. I don't know why I did it the previous way... it was kind of dumb. The tiled view now has the option to embed the "top stream" directly above the full stream list. Games now have a "background" setting where you can define a custom background that appears when that game is featured as the "top stream". Default Channel Layout option is now handled better. You can now use Taigachat as the chatroom for a stream. Taigachat is required for this feature. Simply enable the option, and then edit your services to remove the chatrooms. You can now mark both channels and games as "featured". Any stream playing a featured game will automatically get marked as a featured stream. Any channel, no matter what game they are playing, will be marked as featured. (we had this before but it is better integrated now) There is a new "tiled" listing option. The old list display is now called "detailed". There is now an option to display the current number of live streams as an alert balloon in the navbar. There is now an option to set the default layout for viewing a stream. Channels are now linked to users. So if you wanted, you can see who submitted a channel, even after it has been approved. You can now edit channel information. Dailymotion support has been added. Twitch support now complies with a channel's "do not embed" setting. Fixed the jquery issue and facebook on some multiviewer pages.
Taigachat Pro 1.4.3 Fixed alerts not appearing when re-focusing the window/tab on pages where the shoutbox is present Added option for faster updating of ‘users in chat’ when speed mode is enabled, aimed at smaller forums. Added option for compatibility with [bd] Data Storage, replacing the need for a patched PHP file some customers were using. The daily cleanup process is now aware of rooms and will keep the latest 1000 messages per room, rather than just the latest 1000 messages. Fixed users in chat navigation balloon showing with zero users in chat Fixed harmless Javascript error if alerts or PMs were present while on the shoutbox page on newer XF versions