Zombie panic source servers...

Discussion in 'Zombie Panic: Source' started by Tom Hackers, 21 Aug 2008.

  1. Zombie panic source servers...

    -----I will not update anymore first post... i will just type new post xD-----
     
  2. Re: Zombie panic source servers...

    I have now modified SoD-stats on both dedis to use the .10 dedi's MySQL server (which also stores the HLStatsX database). It now also identifies itself as "GM-Stats" :)

    An early beta of the stats web interface I've been working on is available here:

    Code:
    http://gamingmasters.org/zps/
     
    Last edited: 27 Nov 2013
  3. Re: Zombie panic source servers...

    Looks awesome, i updated first post, i will use this topic to post bugs/requests/tips :)

    Btw updated first post.

    And question: you changed something in points system? Becouse it's too hard play zombie and be in top, by playing zombie you may die many times. (On zpo maps)
     
    Last edited by a moderator: 27 Nov 2013
  4. Re: Zombie panic source servers...

    I'll try to tweak it later so zombies lose less when they die and/or get more for each kill. :)
     
  5. Re: Zombie panic source servers...

    -snip-

    atm all ok
     
  6. Re: Zombie panic source servers...

    ...make a timelimit... for example around 240 minutes or more... Just if rtv end with 5 (map continue) map stays forever :)
     

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