Changelog for upcoming Steam release Here is the changelog for the upcoming Steam release. Note that we've stated several times in the forums and in discussions that this is *not* the anticipated content patch, and this release was created as an interim release after we announced that several things were going in the "next release". =====OB Stability (10-2-2008)===== -Switched to Orange Box engine. -Weapon highlights as red if it is empty. -New decals for melee/zombie impacts. -Bug where you could swing melee weapons faster by switching back and forth fixed. -Chunky gibs when blown up. -Updated AK47 model, animations, and sounds -Added a new song (KM_ChapelOfUnrest.mp3) -Removed mic chat limitation when you're too far away from team members -Updated some sounds (pickup, grenade, victory, and etc.) -Increased fatigue recovery -Increased volume on footsteps -Updated Multiplayer options to match other OB games -Fixed bug that limited mp_zombomaxlives to 25 -Added loading tips screen -Changed ZPO weights to match ZPL weights -Optimized engine a bit -You can no longer rejoin a game in progress once zombie lives have run out -New zombie regen system -Fall damage is now enabled by default. Zombies get half as much damage, and start regenerating immediately from fall damage. -Scoreboard now uses avatars -Collision system for teammates similar to TF2 (can walk through teammates, anti-grief system) -Inventory now fills in gaps when you drop a weapon or use up all of your grenades (inventory scoot) -Explosive props now damage like grenades (other team and self only) -Fixed bug where recoil would increase when holding down fire while reloading -Fixed no recoil bug if you hold down reload while firing w/ no extra ammo in backpack -Fixed spectator within the playable map area during an active round bug -Fixed brass ejection and muzzle flash on guns -Fixed bug where an infected would not remain ducking when turning into a zombie -Damage indicator is now directional, and enhanced graphically. -Added dryfire to the machine guns -Fixed weapons sounds being overlapped by pickup sounds -Included map zpo_biotec -Included map zpo_tanker -Included map zpo_deadblock -Updates to various other maps (Haunted, Nightmare, zps_deadblock) -Original zombiepanic.org- As i understood in 4 (on Monday i hope) days say Hi to new zombie panic.