Changing MvM mission through console or server config

Discussion in 'Server/Website Chat' started by Mysteryem, 18 Aug 2012.

  1. Mysteryem The Dividing Line

    Copypasta from steam forums with reformatting, because horrible colours and more:


    CHANGING DIFFICULTY:
    To change difficulty, you have to execute the appropriate difficulty file through this command:
    Code:
    tf_mvm_popfile "FILENAMEHERE"

    It goes like this:
    Code:
    tf_mvm_popfile "mvm_mannworks" //Manouvers (invasion, easy)
    tf_mvm_popfile "mvm_mannworks_advanced" //Machine Massacre (invasion, normal)
    tf_mvm_popfile "mvm_mannworks_ironman" //Mech Mutilation (endurance, expert)
    tf_mvm_popfile "mvm_coaltown" //Crash Course (invasion, easy)
    tf_mvm_popfile "mvm_coaltown_advanced" //Ctrl+Alt+Destruction (invasion, normal)
    tf_mvm_popfile "mvm_coaltown_advanced2" //CPU Slaughter (invasion, advanced)
    tf_mvm_popfile "mvm_decoy" //AND I'M A FUCKING RETARD's Drill (invasion, easy)
    tf_mvm_popfile "mvm_decoy_advanced" //Disk Deletion (invasion, advanced)
    tf_mvm_popfile "mvm_decoy_advanced2" //Data Demolition (invasion, advanced)

    MAKING YOUR SERVER DIFFICULTY SPECIFIC
    Not a common request but I am using this technique on my server to make it hard mode only.

    The first thing you need to do is create a .cfg file for all 3 MvM maps on your (or your server's) cfg folder, the names of the files are going to be:

    Once you have all those three files created, you're going to have to put stuff on them.
    Because these files have the name of the map with the .cfg extention, they're going to be executed as soon as the map begins, so simply put the matching command seen in the green code area above ^.

    EXAMPLE OF A "mvm_mannworks.cfg" FILE WITH "Ironman" DIFFICULTY.


    Code:
    tf_mvm_popfile "mvm_mannworks_ironman"
    NOTE: THE DIFFICULTY CAN BE CHANGED THROUGH VOTE.
    If you don't want the difficulty to change, use sv_allow_votes "0" to avoid people voting for difficulty changes.
     
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