Re: Getting Hi-Def Materials and Models in game! as i heard, these can boost the fps hard. r_threaded_particles 1 r_threaded_renderables 1 r_threaded_client_shadow_manager 1 r_queued_decals 1 r_queued_post_processing 1 r_queued_ropes 1 cl_threaded_client_leaf_system 1 cl_interp_threadmodeticks 1 cl_threaded_bone_setup 1
Re: Getting Hi-Def Materials and Models in game! I think picmip works the other way 'round, too. If it does work in Source, cranking it should result in something similiar to this. http://kutale.pp.fi/picmip/
Re: Getting Hi-Def Materials and Models in game! Ive tried these commands and i really see no difference :?
Re: Getting Hi-Def Materials and Models in game! try mat_picmip 4 and then mat_picmip -10 you will see a diff
Re: Getting Hi-Def Materials and Models in game! I was playing Half-Life 2 Episode 2, and I used mat_picmap -9999999 And this happened! EVERYTHING LOOKS REAL
Re: Getting Hi-Def Materials and Models in game! Sorry if you misunderstood that, it was supposed to be sarcasm.
Re: Getting Hi-Def Materials and Models in game! Sorry if you misunderstood that, it was supposed to be sarcasm.[/quote:fvxtapgl] Not it has anything to do with me, but honestly Alpha I think u need a chill pill. And I think Geitiegg is alrite... not anymore (edit)