Stats: Maybee changing some of the rules for earning points? Well, you allready changed some stuff, you gain a -1 for every critz kill (or better: luck-kill) .... i think there is still stuff that need to be fixed. For example you are geting extra-points for headshots as sniper .... why ?! Headshots are nothing else then some kind of kritz kill, if you train a bit (a week) you get a headi many times, so i dont see why there should be extra points for an easy kill ...... a pistol-only kill is really skilled imo, but not a 100m range on-the-head kill :/ Then the fact that you seem to get 10 points now for every kill (well, I AM geting 10 points for kills .... ) i think this isnt OK, the "old way" that people that are higher "ranked" then you should get less points for killing peopple with a lower rank. And there seems to be some kind of "bug/glitch" you can use to push your points: You go Engineer, build up all your stuff at base, then switch to another class, so your constructions vanish, and then instanlty swicht back to Engi to build up for new stuff -> You get the points for builded stuff but not the negative points for self-destroying your constructions, so you can "create" a high ammount of points without doing anything.