Updates Firstly, HLstatsX Community Edition has been updated to version 1.5 which offers a number of improvements. The most notable (at least for me ) is the support of binary GeoIP data - no longer will MySQL be raped with GeoIP queries when a player joins (which accounted for at least 90% of the MySQL CPU usage). Also, I have written a short (literally 7 lines) Sourcemod plugin which runs on the match server, automatically running the equivalent of "rcon exec automatch" 5 seconds after every map change. This brings us the huge benefit of being able to keep the match server using the same set of files as the others and allowing admins some basic plugins to work with (for changing map etc.). I have also updated etf2l.cfg to the latest version and altered sm_warmode_on.cfg to only unload a specific list of plugins, keeping the ones necessary for changing map via the sm_admin menu etc. I will also update Apache and MySQL at some point if the weird port blocking error ever happens again (which first manifests itself as 'Invalid Steam user ID ticket' - Tell an admin with RDP access to completely reboot the dedi immediately if you see this and it is persistent across all GM servers.), but I'm pretty sure that the sheer volume of queries from HLstatsX's GeoIP system was the cause.