ZBlock Update ZBlock relied on something Sourcemod couldn't do - GetClientTeam on the player_disconnect event, so I have changed it's functionality slightly: If someone leaves the server at all their steam ID and a timestamp are added to the database (which is shared across all 5 servers), regardless of team or anything like that. Then if they, through any means, join the human team within 5 minutes they will be killed and a message will appear explaining why. This effect continues until after the 5 minutes expires, regardless of how many times they manage to join the human team. My compiler is the latest SM build, so I will need to update the build the server is running before it will actually work
Re: ZBlock Update Well now i fixing plugins that need update and well you discarded some changes such as ingame menu and so on, now fixing it too...