ZBlock Update

Discussion in 'Zombie Panic: Source' started by Dark, 24 Dec 2008.

  1. ZBlock Update

    ZBlock relied on something Sourcemod couldn't do - GetClientTeam on the player_disconnect event, so I have changed it's functionality slightly:

    If someone leaves the server at all their steam ID and a timestamp are added to the database (which is shared across all 5 servers), regardless of team or anything like that.

    Then if they, through any means, join the human team within 5 minutes they will be killed and a message will appear explaining why. This effect continues until after the 5 minutes expires, regardless of how many times they manage to join the human team.

    My compiler is the latest SM build, so I will need to update the build the server is running before it will actually work :(
  2. Re: ZBlock Update

    Well for now... sm plugins list:
  3. Re: ZBlock Update

    Yeah I still haven't updated SM yet ;)
  4. Re: ZBlock Update

    Update carefully, do not discard changes we made ;)
  5. Re: ZBlock Update

    Updated - run "sm_zblock_admin_immunity 0" and let me know if it works :)
  6. Re: ZBlock Update

    Well now i fixing plugins that need update and well you discarded some changes such as ingame menu and so on, now fixing it too...

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