Zombie Panic nubi question Any servers out there that don't have alltalk enabled? I play ZP for fun but it gets annoying listening to some kid shouting at his team not to "move the barricade" blah blah. Muting them is not an option as that player will be on your team next round. Also hearing what the other team are planning is just stupid in a stealthy stalking game like that imo. Is it a limitation of the mod or do most people (for some reason) enjoy alltalk?
Re: Zombie Panic nubi question I have frequently turned it off via vote in the past, but you can still hear both teams. I don't know if this is something to do with the program not defining the teams as different, but this is an issue that can be quite annoying and needs to be addressed...though I wouldn't know where to start with it. Getting someone with the power to change it to test it perhaps.
Re: Zombie Panic nubi question As i remember: sv_alltalk 1 - everyone hear each other sv_alltalk 0 - you hear your team, but spectator hear everyone and everyone cant hear spectator. Well i have mic but no use it, i prefer chat, y - all chat, u - team chat.
Re: Zombie Panic nubi question Are you sure the vote doesn't fail and that the cvar actually gets changed?
Re: Zombie Panic nubi question rly? :lol: If Beau is right those cvar toggles don't affect anything.[/quote:3jvz9cl1] ...You know if you changed keys - i don't know what you must press to access chat xD
Re: Zombie Panic nubi question Yep, fairly sure...I don't think I've ever seen it off. Of course I might be wrong so ideally if waebi or someone could go in and try a vote...
Re: Zombie Panic nubi question Can we have something like this? I tested... sv_alltalk 1 - everyone hear each other sv_alltalk 0: humans can't hear anyone, zombies can hear humans, can't spectators, spectators can hear anyone.